UMLStarUML¶
StarUML1¶
AssociationEnds within an Association must have unique names. — Association
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StarUML2¶
Two or more Aggregations or Composite AssociationEnds cannot exist within an Association. — Association
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StarUML4¶
Attributes of the same name cannot exist within a Classifier. — Classifier
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StarUML5¶
AssociationEnds on the other side must have unique names. — Classifier
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StarUML6¶
An Attribute cannot have the same name as the Association on the other side, or as elements included in Classifier. — Classifier
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StarUML7¶
AssociationEnd on the other side cannot have the same name as elements included in Classifier or its Attribute name. — Classifier
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StarUML8¶
Root element cannot have elements that are more generalized than itself. — GeneralizableElement
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StarUML9¶
Leaf element cannot have elements that are more specialized than itself. — GeneralizableElement
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StarUML12¶
ComponentInstance must accurately assign a component as its origin. — ComponentInstance
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StarUML13¶
NodeInstance must accurately assign a node as its origin. — NodeInstance
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StarUML14¶
AssociationEndRole must be connected with ClassifierRole. — AssociationEndRole
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StarUML16¶
ClassifierRole cannot become the ClassifierRole for another ClassifierRole. — ClassifierRole
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StarUML17¶
Sender and receiver of a message must participate in the collaboration that constitutes the interaction context. — Message
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StarUML18¶
Actor can only have associations that are connected to UseCase, Class or Subsystem. — Actor
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StarUML19¶
CompositeState can have a maximum of one initial state only. — CompositeState
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StarUML20¶
CompositeState can have a maximum of one deep history only. — CompositeState
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StarUML21¶
CompositeState can have a maximum of one shallow history only. — CompositeState
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StarUML22¶
Concurrent composite state must contain a minimum of two composite states. — CompositeState
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StarUML23¶
Concurrent state can only have composite state as its sub state. — CompositeState
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StarUML25¶
Initial state can have a maximum of one outgoing transition and cannot have incoming transition. — Pseudostate
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StarUML26¶
History state can have a maximum of one outgoing transition. — Pseudostate
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StarUML27¶
Junction vertex must have a minimum of one incoming transition and one outgoing transition each. — Pseudostate
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StarUML28¶
Choice vertex must have a minimum of one incoming transition and one outgoing transition each. — Pseudostate
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StarUML29¶
StateMachine can be integrated either with Classifier or with BehavioralFeature. — StateMachine
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StarUML34¶
Transition that points to Pseudostate cannot have Trigger. — Transition
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StarUML35¶
ActivityGraph can express dynamic behavior of Package, Classifier or BehavioralFeature. — ActivityGraph
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StarUML36¶
ActionState cannot have internal transition, exit action or do activity. — ActionState
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StarUML37¶
Outgoing transition of ActionState cannot have trigger event. — ActionState
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StarUML38¶
SubactivityState must have connection to ActivityGraph. — SubactivityState
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